AI Insights · Timothy · October 2024
Top 5 Cannabis Games on iOS in Portugal, Q3 2024
Explore the performance trends of the top 5 cannabis-themed games on iOS in Portugal during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the cannabis-themed gaming segment on iOS in Portugal showcased varied performance trends among the top five apps. According to Sensor Tower data, these games demonstrated fluctuations in weekly downloads, revenue, and active users, reflecting their dynamic market presence.
Bud Farm: Idle Tycoon Game from LDRLY saw a notable peak in weekly revenue at around $170 in early September. The game also experienced a modest increase in weekly downloads, peaking at 28 in the first week of August, while its active user base grew steadily from 22 to 36 by August, before stabilizing around 28 by the end of September.
Weed Firm 2: Back To College, published by Ludum LLC, maintained a consistent revenue stream, peaking at approximately $106 in mid-August. Weekly downloads varied, with a significant spike to 60 in mid-September, while active users increased from 87 at the start of the quarter to a high of 122 in the second week, before settling at 100 by the end of September.
Hempire - Weed Growing Game by LBC Studios Inc. experienced fluctuations in downloads, with numbers reaching up to 34 in several weeks. The game’s revenue saw a decline to zero during August, followed by a recovery to $45 by late September. Active users decreased over the quarter, starting at 179 and dropping to 101 by the end of September.
Cheech and Chong Bud Farm from LDRLY showed intermittent revenue peaks, with a notable $71 in mid-September. Downloads were minimal, with a peak of 17 in early August. Active users fluctuated throughout the quarter, peaking at 27 in mid-August before settling at 10 by the end of September.
Weed Inc: Idle Tycoon by Metamoki Inc. started gaining traction in revenue late in the quarter, reaching $84 by the end of September. Downloads remained relatively low, with a slight increase to 13 in the last week of September. Active users showed a rise from 20 in mid-July to 34 in early September, before ending at 22.
For more in-depth insights and analysis on these cannabis-themed games, visit Sensor Tower.